![]() The ash has no hyperarmor, and you're vulnerable immediately after the dodge iframes. The lunge moves you just about as far as the dodge, meaning if you only do the first 2 stages, you'll be right where you were when you started the dodge. Not everyone even knows it _has_ a third part, and you could be the one to teach them. Experiment to know when it's appropriate to use 1, 2, or all 3 parts of the ash without leaving yourself immediately vulnerable. The poke and swipe often both connect if the lunge did not, however. Usually the lunge and poke will connect, but the swipe miss, or vice versa. I'm not sure if poise or hyperarmor or some other factor affects this, but don't expect to ever hit all 3. The lunge into the poke and swipe is not exactly a true combo. There's no reason to do that, but it's some trivia. If you are out of FP, it still works as it did before the patch, with no independent rotation. It will work as expected when locked on, but may not rotate enough or quickly enough some times this was not the case until patch 1.07, until which you were locked in whatever direction you were facing when you performed the lunge, making it useless almost all the time back then. The third portion (the poke and swipe) has normal tracking, if a bit slow. ![]() Speed your camera up and turn off autorotation while you're at it. You should probably spend a lot of time figuring out how to hit people with all sorts of things when unlocked, anyway. Unlocking and manually aiming the move does not have this restriction, but can take time to master. If your enemy is behind you, you will not turn more than 90deg, and you will shoot off to the side, becoming vulnerable. Same goes for the second portion if you are locked on when you perform the second stage of the ash (the lunge), your rotation is limited to 90deg in either direction. Unless you exclusively want to make space, you'll catch a lot more people off guard and make them panic if you veer to the side, or send yourself into them by doing it backwards. Some things to know: - You can unlock and send the first portion of the ash (the dodge) in whatever direction you want, like a reverse backstep. Not a bread and butter move or even one you'll use all that often if you're good, but it's there and can be cleverly used. Feints are good with HTS and often are the better choice when you're holding R2, as opposed to just doing the strong attack unless you have a good read and you know you're going to take advantage of that lunge distance, the feint is unparriable, fast, repositions you, and sets you up for a backstep r1. Second, it shares the wide sweep feint attack shared with dragon king's cragblade that feels easier to hit with than the one stitcher and epee have. It got buffed in 1.07 when they fixed the rotation lock of the 3rd part of the ash, and indirectly nerfed when the general HTS nerfs hit. This is my favorite weapon, and I have used it a lot. Moveset & Videos in Elden Ring for Bloody Helice Please refer to the Upgrades Table of this weapon below. ![]()
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